THE ARMORY
V1 — PRODUCTION FLOOR
Q:0
RUN:0
REV:0
DONE:0
FAIL:0
Pilots Talk
TG
DC
EM
TW
SL
Achilles
0queued
0running
0review
0hqc
0done
0fail
commands
Active — Myrmidons 0 running
Myrmidon 1
standby
Myrmidon 2
standby
Myrmidon 3
standby
Myrmidon 4
standby
Review — King Odysseus pipeline

Odysseus

Gate
0 pending 0 passed 0 rejected

Debug

  • Red Team
  • Edge Cases

Automated red teaming, edge case generation.

Stress

  • Load Test
  • Concurrency

Load generation, failure injection.

Human

  • Approval
  • Ship

Visual diff, one-click approve/reject.

Pilots — Input Source
AUTO

Matt

Architect
Syncing with Achilles...

Luke

Zero to One
RPG hover tooltipsSPACE tech treeColor palette lockOnboarding fix 4-5
Syncing with Achilles...
Achilles Queue
LIVE
TARGET
Ship The Armory v1
RESEARCH
BUILD
FIX
CYCLE —
KARPATHY FACTORY
STATUS ON
RUNS 0
Human Quality Control 0 awaiting
No tasks awaiting human review
Activity Feed
"Like me, there are no weaknesses." -- Achilles

TECH TREE

Dark Age
Town Center built. Autonomous loop proven.
COMPLETE
Feudal Age
First dollar through the machine.
ACTIVE
Castle Age
Multiple operators.
LOCKED
Imperial
Compound scaling.
LOCKED
ACTIVE TASK STREAMS
CONVERGE → SHIP
ALL TASKS
PILOT GUIDE
1 Pilots 2 Active 3 Review 4 Queue | Q Build W Research E Fix | Space Roadmap Esc Close
How It Flows
1. Pilots talk in Telegram
2. Achilles bot picks it up
3. Task queued for Myrmidons
4. Myrmidon agents execute
5. King Odysseus reviews code
6. Debug → Stress → Human gate
7. Ship or reject
Roadmap
Town Center
Autonomous loop proven
Feudal Age Push
Supplier → Shopify → LP → Ads → First sale
Castle Age
Multiple operators running instances
Imperial Age
Multi-machine compound scaling
Live Stats
Loading...
STATUS:
ID:
LANE:
drag to reorder